Hand Forged White

Hand Forged White



Hand Forged White
magic the gathering Mindlock Control?

this is my mindlock deck for standard. pls tell me what you think but pls dont put any rude comments

3 x burrenton forge tender
4 x tidehollow sculler
4 x maralen of the mornsong
2 x stilmoon cavalier

4 x mindlock orb
4 x esper charm
4 x raven crime’s
4 x liliana vess
3 x ajani goldmane
4 x castigate

24 x lands

it would be really helpful if you can tell me what lands to put in. this is a black white blue deck. the main plan here is to get the ajani goldmane, maralen, and mindlock orb out as soon as possible and discard your opponeents hand to 0 and the good thing is, you only lose 1 life because of ajani goldmane while your opponent loses 3 every turn

Nice,

60 Cards – check
40% Land – check
Kill condition – 3 card fragile combination, could go off, but you really don’t have “Control”. Control is giving your opponent permission to play certain cards and you have no permission cards. You have the kill condition down, but let me make some other suggestions that may change how you play. Since the deck is black white and blue, I’ll try to keep my card suggestions in that range. You might want to run 4 Coiffiner’s Plans. This means you skip your draw step, so you don’t take the 3 damage from Maralen, but you also play with 2 (or more if you get out more than one) full grips of cards. You only play one spell a turn, but when it’s permission, you don’t usually need more than one. I would also get cards that put cards into your hand, like telling time, Augury Adept, and Saporling of Coiffiner. Since they put cards into your hand, it’s not drawing.

Now for the lands, you would want things that give you more than 1 color, like Vivid Lands, Rupture Spire, Reflecting Pool, but you also want some basic lands, so you can search for them until you get out the Mindlock Orb, like a terramorphic expanse or any of the Panorama’s that will assist you.

Hope this helps, have fun.

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